Prince Of Persia In Defying The Future Of Game Movies

Originally developed by Jordan Mechner in 1989 for the Apple II, “Prince of Persia” game was ported to a wide range of platforms and managed to surprise and captivate the player despite being at first glance, repetitive. In 2003, Ubisoft published “Prince of Persia: The Sands of Time” which successfully captures the mechanics of the original platformer and extends it to the 3D generation. The game was
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